The Crew uses a custom post processing anti-aliasing solution. However the stability in performance comes at a cost.
#The crew xbox 360 1080p#
Both versions run at 1080p resolution with a locked 30 frames per second. The game has no apparent stuttering or screen tearing issues either so the performance issues that we found in other Ubisoft’s titles like Assassin’s Creed Unity are almost non-existent. We played the game for several hours across both the versions and we rarely came across a situation where either version will drop frames, even in intense scenarios. The Crew on the PlayStation 4 and Xbox One are extremely identical to each other. As we understand, the primary focus of The Crew is to deliver high quality gameplay via long and dynamic races, skill sets and an extremely in-depth perks and customization system. The Crew is set across a massive open world due to which Ivory Tower has compromised a number of technical details, especially on consoles. So comparing it to the likes of Project CARS, Forza Horizon 2 or even DriveClub will be unfair. And for the most part, this strategy seems to have worked, as we found The Crew to be well optimized on almost all platforms the title released on.Īs we mentioned in our initial analysis, The Crew is not a game that will be remembered for setting new visual benchmarks. In order to release a polish product, Ubisoft conducted multiple beta tests and even delayed the game to December so that players don’t face any issues similar to Assassin’s Creed Unity.
The Crew is Ivory Tower’s first title, so it’s not really a big surprise that people have a lot of expectations from it.
So there is no doubt that the French team is well versed with racing games development. Ivory Tower is a French studio which primarily consists of developers who have previously worked on racing games such as Need for Speed and Test Drive Unlimited.